Showing posts with label pandemic. Show all posts
Showing posts with label pandemic. Show all posts

Sunday, 4 August 2013

Choosing A Symptom Path | Symptom Manual

2. Choosing a Symptom Path


Now you must choose your symptom path! There are 6 total paths you may take, the path is usually decided by the first symptom you buy; and are named after the first symptom in the "path of traits.

If you buy Nausea first, it doesnt mean you use the "Nausea Path". The path you use, you decide by the amount of traits you have bought. If you have 4 traits from the Coughing Path, but started with 2 Rash Path Traits, 3 Insomnia Traits, and have cysts; 

you would have started with the Rash Path of traits but now are following the "river" or path" of Coughing.

       

The 6 Paths:

 Coughing Path
          Nausea Path
          Rash Path
          Insomnia Path
          Cyst Path
          Anemia Path

ALL COSTS IN THIS MANUAL ARE FOR BRUTAL

Coughing Path

Coughing, Sneezing, Fever, Immune Suppression, Pneumonia, Pulmonary Fibrosis, Pulmonary O edema.


3. General Symptoms 

3.1 Coughing Path

Coughing

Chance of Infection by spreading pathogen into surroundings, especially in high density, urban areas.

Cost: -4
Unlock: Always avaliable
Infectivity: low
Severity; Very, very low
Lethality: None

Helper Transmissions:
Air 1, 2 & bioaerosol 

Best starting Countries for trait:

USA - UK
CANADA - CHINA
JAPAN - SWEDEN
NORWAY - RUSSIA
AUSTRALIA - NEW ZEALAND  

Sneezing

Fluid discharge through sneezing greatly increases infection rates.

Cost: -6
Unlock: Coughing
Infectivity: low
Severity; very low
Lethality: None

Helper Transmissions:
Air 1, 2 & bioaerosol 

Best starting Countries for trait:

USA - UK
CANADA - CHINA
JAPAN - SWEDEN
NORWAY - RUSSIA
AUSTRALIA - NEW ZEALAND 

Pneumonia

Serious fluid build up and discharge from the lungs. People in cold climates especially vulnerable. 

Cost: -5
Unlock: Coughing
Infectivity: low
Severity; very low
Lethality: None

Helper Transmissions:
Air 1, 2 & bioaerosol 
Cold 1, Cold 2


Best starting Countries for trait:

Norway, Sweden, Finland, Russia
Uk, Iceland, Greenland, Canada,
New Zealand

Immune Suppression

Pathogen attach to lymphocytes, suppressing immune system and allowing significantly greater freedom of mutation. Can be lethal.

Cost: -14
Unlock: Coughing > Sneezing
Infectivity: low
Severity; very low
Lethality: very low

Helper Transmissions:
Rodents 1, Rodents 2
Birds 1

Best starting Countries for trait:

Canada, Russia, USA
Mexico, Saudia Arabia
UK, Iceland, China
Japan

Fever

Increase in temperature, contagiousness and severe dehydration, which can be fatal.

Cost: -11
Unlock: Coughing > Sneezing
Infectivity: low
Severity; very low
Lethality: very low

Helper Transmissions:
Rodents 1, Rodents 2


Best starting Countries for trait:

Canada, Russia, USA
Mexico, Saudia Arabia
UK, Iceland, China
Japan, Africa, Greenland

Pulmonary O edema

Potentially fatal heart abnormality causes breakdown of respiratory system, releasing pathogen into the air. 

Cost: -10
Unlock: Coughing > Pneumonia 
Infectivity: medium
Severity;  low
Lethality: very low

Helper Transmissions:
Air 1, Air 2
Blood 1, Blood 2

Best starting Countries for trait:

Canada, Russia, USA
Mexico, Saudia Arabia
UK, Iceland, China
Japan

Pulmonary Fibrosis

Scarring of the lungs causes shortness of breath and extreme coughing. Can be fatal when combined with intense exercise.

Cost: -9
Unlock: Coughing > Pneumonia 
Infectivity: medium
Severity;  low
Lethality: very low

Helper Transmissions:
Air 1, Air 2
Blood 1, Blood 2

Best starting Countries for trait:

Canada, Russia, USA
Mexico, Saudia Arabia
UK, Iceland, China
Japan

 3.2 Nausea Path


 Nausea

Irritated stomach lining leads to discomfort. slight chance of infection when kissing. 

Cost: -2
Unlock: Always avaliable
Infectivity: very, very low
Severity; very, very low
Lethality: none

Helper Transmissions:
Air 1, Air 2
Water 1, Water 2

Best starting Countries for trait:

Any

Vomiting

The expulsion of infected material through projectile vomiting increases the risk of infection.

Cost: -4
Unlock: Naseua 
Infectivity: very, very low
Severity; very, very low
Lethality: none

Helper Transmissions:
Air 1, Air 2
Water 1, Water 2

Best starting Countries for trait:

Any

Pulmonary Fibrosis

Scarring of the lungs causes shortness of breath and extreme coughing. Can be fatal when combined with intense exercise.

Cost: -9
Unlock: Naseua, Vomiting 
Infectivity: medium
Severity;  low
Lethality: very low

Helper Transmissions:
Air 1, Air 2
Blood 1, Blood 2

Best starting Countries for trait:

Canada, Russia, USA
Mexico, Saudia Arabia
UK, Iceland, China
Japan

Diarrhea 

Pathogen active in digestive track, causing infection through faeces and potentially lethal dehydration. Poor countries very vulnerable. 

Cost: -9
Unlock: Naseua, Vomiting
Infectivity: medium
Severity;  low
Lethality: very low

Helper Transmissions:
Air 1, Air 2
Blood 1, Blood 2

Best starting Countries for trait:

Canada, Russia, USA
Mexico, Saudia Arabia
UK, Iceland, China
Japan

Dysentery

A complete breakdown in the digestive system causes infected sewage, dehydration, starvation and death.

Cost: -22
Unlock: Naseua, Vomiting
Infectivity: medium
Severity;  low
Lethality: very low

Helper Transmissions:
Air 1, Air 2
Water 1, Water 2
Rodents 1, Rodents 2

Best starting Countries for trait:

Any

3.3 Rash Path 


Rash

The skin becomes blistered and painful, slightly increasing infectivity.

Cost: -3
Unlock: Always Avaliable
Infectivity: low
Severity;  very low
Lethality: none

Helper Transmissions:
Air 1, Air 2
Blood 1, Blood 2

Best starting Countries for trait:

Any

Sweating

The loss of fluid through sweating also increases infection rates due to poor hygiene. More dangerous in cold countries.

Cost: -3
Unlock: Always Avaliable
Infectivity: very ow
Severity;  very low
Lethality: none

Helper Transmissions:
Air 1, Air 2
Water 1, Water 2

Best starting Countries for trait:

Any Cold

Fever

Increase in temperature, contagiousness and severe dehydration, which can be fatal.

Cost: -11
Unlock: Rash > Sweating 
Infectivity: low
Severity; very low
Lethality: very low

Helper Transmissions:
Rodents 1, Rodents 2


Best starting Countries for trait:

Canada, Russia, USA
Mexico, Saudia Arabia
UK, Iceland, China
Japan, Africa, Greenland


Skin Lesions

Breakdown in the epidermis causes large open wounds which significantly increase infectivity.

Cost: -11
Unlock: Rash > Sweating > Immune Suppression
Infectivity: high
Severity;  medium
Lethality: very low

Helper Transmissions:
blood 1, blood 2
air 1, air 2


Best starting Countries for trait:

China, Saudia Arabia, UK, 
Canada, US, Greenland,
Japan

Necrosis

Large swathes of infected tissue lose blood supply and become fatal sources of gangrene. Decomposed bodies remain a vector of transmission.

Cost: -31
Unlock: Rash > Sweating > Immune Suppression > Skin Lesions
Infectivity: very high
Severity;  very high
Lethality: high

Helper Transmissions:
blood 1, blood 2
air 1, air 2


Best starting Countries for trait:

China, Saudia Arabia, UK, 
Canada, US, Greenland,
Japan


3.4 Insomnia Path


Insomnia 

Inability to sleep makes people irritable and less productive.

Cost: -2
Unlock: Always Avaliable 
Infectivity: very, very low
Severity;  very, very low
Lethality: none

Helper Transmissions:
none


Best starting Countries for trait:

ANY

Paranoia

Irrational delusions and mental symptoms. Victims distrust of others makes them unlikely to seek treatment or cooperate with others.
Seizures – Random blackouts and fits reduce the patient’s ability to function independently. Can be fatal.

Cost: -5
Unlock: Insomnia
Infectivity: very, very low
Severity;  very low
Lethality: none, unless combined with Insanity

Helper Transmissions:
none


Best starting Countries for trait:

ANY

Inflammation

Inflammation obstructs bodily process. Swelling can obstruct breathing and be fatal.

Cost: -7
Unlock: Insomnia > paranoia
Infectivity: very, very low
Severity;  very low
Lethality: very low

Helper Transmissions:
none


Best starting Countries for trait:

ANY

Seizures

Random blackouts and fits reduce the patient’s ability to function independently. Can be fatal.

Cost: -6
Unlock: Insomnia > paranoia
Infectivity: very, very low
Severity;  very low
Lethality: very low

Helper Transmissions:
none


Best starting Countries for trait:

ANY

Insanity

Neuropathic action of the pathogen in the frontal cortex causes severe emotional and behavioral abnormalities. Significantly harder to cure.

Cost: -21
Unlock: Insomnia > paranoia > Seizures
Infectivity:  low
Severity;  very high
Lethality:  low

Helper Transmissions:
none


Best starting Countries for trait:

ANY

Paralysis

Pathogen destroys motor neurons to cause paralysis. Significantly harder to cure and can be lethal.

Cost: -15
Unlock: Insomnia > paranoia > Inflammation
Infectivity:  low
Severity; medium
Lethality:  low

Helper Transmissions:
none


Best starting Countries for trait:

ANY

Coma

Neuropathic effects in the brain stem cause loss of consciousness and sometimes death. Significantly harder to cure.

Cost: -27
Unlock: Insomnia > paranoia > Seizures
Infectivity:  low
Severity;  very high
Lethality:  high

Helper Transmissions:
none


Best starting Countries for trait:

ANY

3.5 Anemia Path


Anemia

Decrease in red blood cells or hemoglobin in the blood can lead to hypoxia in the organs.

Cost: -2
Unlock: Always Avaliable
Infectivity:  very very low
Severity;  very very low
Lethality:  none

Helper Transmissions:
none


Best starting Countries for trait:

ANY

Hemophilia 

Cost: -4
Unlock: >Anemia
Infectivity:  very low
Severity;  very low
Lethality:  none

Helper Transmissions:
none


Best starting Countries for trait:

ANY

Tumours 

Pathogen disrupts cell growth pathways, causing uncontrolled, eventually fatal tumor growth.

Cost: -7
Unlock: >Aemia >Haemophilla
Infectivity:  very low
Severity;  very low
Lethality:  very low, slow

Helper Transmissions:
none


Best starting Countries for trait:

ANY

Abscesses

Pockets of infected flesh are painful and act as breeding grounds for the pathogen, increasing infection rates when burst.

Cost: -5
Unlock: >Aemia >Haemophilla > Tumours
Infectivity:   low
Severity;  very low
Lethality:  very low

Helper Transmissions:
none


Best starting Countries for trait:

ANY

Cysts

Painful lumps containing pockets of the pathogen. Slight chance of bursting which can spread disease.

Cost: -6
Unlock: >Aemia >Haemophilla > Tumours > Absesses
Infectivity:  low
Severity;  low
Lethality:  none

Helper Transmissions:
none


Best starting Countries for trait:

ANY

Systemic Infection 

Pathogen affects multiple organs and tissue types, causing body wide infections that spread fast and can be fatal.

Cost: -22
Unlock:  >Aemia >Haemophilia > Tumours
Infectivity:  low
Severity;  very high
Lethality:  high

Helper Transmissions:
none


Best starting Countries for trait:

ANY


Hemorrhagic Shock

Failure of the heart to pump effectively causes oxygen deprivation, loss of consciousness and death.
Cost: -27
Unlock:  >Aemia >Haemophilla > Tumours > Internal Haemorrhaging 
Infectivity:  low
Severity;  very high
Lethality:  high

Helper Transmissions:
none


Best starting Countries for trait:

ANY




Friday, 5 July 2013

The Basic Bacteria Guide | Plague Inc.

Disclaimer: I do not work for Ndemic Creations or are affiliated with them in any way. I play Plague Inc. and am I fan of the game. Copyrights of Plague Inc. belong to their owners.
I do not claim to own anything associated with Ndemic Creations.

About Bacteria:

 

The bacteria Plague, is the first plague you have access to on Plague Inc. 


As stated on the game itself, Bacteria is the most common cause of Plague. Unlimited Potential.




1.  Starting Out. -  (1/10)


Picking A Starting Country -


For Bacteria, China, Iceland & Saudi Arabia are some of the best places to start.
China is the overall best for Bacteria.
This is because of the amount of people that live in China. A large amount of the world's population calls China home, the size of the country allow you to gather DNA points faster.

Starting in China; early on in the game, is one of the fastest ways to evolve quickly and infect the world much faster.

Iceland works well, if you are more patient. It gives your bacteria the ability to thrive in cold temperatures but also allows easy ship-transmission to Greenland.

2. Help your Plague Spread!


Evolve coughing, cysts & rash to increase the infection rates of your plague.
Early on in the game, symptoms are a good investment overall and key to your disease spreading as well.

Now buy the transmission 'Air 1'


 Air 1 is very important, it allows your disease to spread faster but also allows sweating and hypersensitivity to infect Canada, Greenland  & Russia much faster.

Cold Climates are the hardest to infect and kill with bacteria.

3. Spreading & The Cure


Your bacteria should be conquering China by now. China is a neutral country, not hot or cold climate. Right now, your DNA points should skyrocket as people become infected.

This momentum is important but hard to get out of China sometime. When starting in a new country your disease will spread very, very slow until it has begun to infect a larger population. If you cannot infect people fast enough, the cure will effectively stop you and the game will end in defeat. 

To keep infecting enough people to sustain momentum buy
Air 2
Drug Resistance 1
Drug Resistance 2


China will have noticed your disease by now. Stay away from aggressive symptoms and focus on spreading to different countries.

Infectiousness is your main concern at this point of the game.
Aggressive Symptoms shouldn't be purchased before the world is focused on a cure; so that you are able to spread and not scare the world into controlling your spread.

4. Unlock Lethal Symptoms & Watch Infection


Buy the following symptoms:
Sneezing
Sweating
Fever
Skin Lesions
Necrosis 


Sell fever after purchasing Skin Lesions or your disease could kill too quickly, slow infection and cause more funding to research to a successful cure.

Skin Lesions increase infection rates effectively while Necrosis kills those infected but also allows dead bodies to transmit disease which also effectively increases transmission.

Right now your disease will be considered "potentially dangerous" but will not be too lethal in the eyes of governments... yet.

5. Infect Different Climates


If your disease is having trouble infecting:
Africa
Middle East
Buy:
Livestock 1
Blood 1
Insect 1
If your disease is having trouble infecting:
Europe
North America
Buy:
Rodent 1
Cold Resistance 1
Water 1


6. Greenland, Mexico & Other Small Islands


Small islands can become the most annoying part of the game. If you don't infect island countries and all seaports are shut, there is almost no way for your disease to infect the healthy country.

To infect:
Greenland & Iceland
Buy Cold Resistance 1
Water 1
Water 2
Sometimes your disease will spread too slow in these countries. To stop the slow spread to stop you, buy
Cold Resistance 2
Air 3
Mexico
Air 3
Water 1
Water 2
New Zealand
Heat Resistance 1


6. When All Countries Are Infected


You are now unstoppable right?!
Wrong.

Cure research is most likely becoming an issue. Right now you have to infect the entire world population and kill them before they can kill you.

Don't kill too fast before everyone is infected or human efforts will increase to protect the healthy from your pathogen.

Now, to slow cure efforts buy:
Insomnia
Paralysis
Seizures
Genetic Hardening 1


7. Kill and Stop Research


The symptoms you purchased in part 6 will slow cure research efforts but also increase the lethality of your bacteria. 
Right now you don't want to kill all of your hosts until the entire population is infected.

To slow cure research even further but not increase death rates buy:
Genetic Reshuffle 1


8.  If The Cure Is Coming!


If the cure reaches 95%, invest in
Genetic Reshuffle 2
If infection rates are too slow, invest in
Water 1 & 2
Insect 2


9. There Are No Healthy People Left In The World


When there is no one left uninfected you are free to destroy humanity!
Keep in mind you still must kill billions of people before the cure is successful and finished.

The most effective way to kill quickly is to buy
Total Organ Failure
Fever



10. Success!


If the cure reaches over 95% buy
Genetic Reshuffle 2
Genetic Reshuffle 3


Success! You now have destroyed humanity!